20,000 Leagues Under The Sea
Last Updated: February 10, 2022
A walk-through tour of an atomic powered submarine from which the wonders of undersea life, including the giant squid, can be observed
ID:
TMS-422
Dates Open:
Replaced By:
Land:
Photos:
Construction: 2
Onstage: 25
Backstage: 4
Articles:
Ride Layout:
Deaths & Injuries:
Deaths: 0
Injuries: 0
Audio Clips:
1
Videos:
0
Video Excerpt:
Rumble Link:
Movie Tie-In:
Google Maps:
Not Available
Wikipedia:
Not Available
Patents:
None
Specifications:
Available
20,000 Leagues Under The Sea Multimedia
Construction Photos
Onstage Photos
Backstage Photos
20,000 Leagues Under The Sea Audio Clips:
20,000 Leagues Under The Sea Secrets:
This attraction was created in 2 weeks , with Walt helping out by painting the Giant Squid
The organ used is now located in the Haunted Mansion.
A model of the submarine was on display. Through the port hole could be seen the giant squid
Required an "A" ticket in 1955-1957
In 1956 the phone extension for 20,000 Leagues was 387
Required an "A" ticket in 1959
Required an "A" ticket in 1964-1965
20,000 Leagues Under The Sea Specifications:
THEORETICAL CAPACITY
This figure is what the attraction should yield under ideal conditions utilizing all units in the system with no loss in efficiency at any position. This figure should be seldom or never attained. It is an ideal against which to measure.
Theoretical Capacity:
DISPATCH INTERVAL
The time interval between the dispatching of units.
Dispatch Interval:
INSTANTANOUS CAPACITY
Number of guests that can be handled when ride opens
Instantanous Capacity:
Trips:
Audience Control Capacity:
DISTANCE
Distance Traveled
Distance:
CAPACITY PER UNIT
Capacity for each vehicle or show
Capacity Per Unit:
Speed:
CYCLE TIME
From the time a unit passes any given point in the cycle until it returns to that same point.
Cycle Time:
QUEUE FACTOR
Average wait time; the number of minutes from the time a guest steps into a line until he actually sets foot on an attraction. 1965
Queue Factor:
Negligible
LOAD TIME
From the time the guest(s) begins to enter the unit until the guest(s) is seated and the unit is safe to dispatch.
Load Time:
TRIP TIME
From dispatch to unload.
Trip Time:
6:00
ATTENDANCE FACTOR
(Total Guests Carried/Total Main Gate Attendance) * 100 (1964)
Attendance Factor:
13.6
UTILIZATION FACTOR
Capacity Percentage * Attendance Percentage (1964)
Utilization Factor:
5.6
20,000 Leagues Under The Sea See Also:
20,000 Leagues Under The Sea Miscellaneous:
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